ExhibitionsInteractive kids' booths at The Hyundai Pangyo, Austin, and Urspecial.
- Year
- 2026
- Role
- Engineer
- Tags
- Exhibition · Interactive · AI

- Problem
- A kids' booth has to run all day for hundreds of children, with little staff.
- Solution
- Booth software that runs on its own: kids show what they made to a camera, and it comes to life on a big screen.
Process
- 01
The Hyundai Pangyo — Veggie Creature
Kids built creatures from real vegetables, scanned them at a station with a voice guide, and watched them come alive in a shared village on the wall. Built to handle 200+ children a day, unattended.
- 02
Booth plan
Four stops: make a creature, show it to the camera, add some magic, and watch it come alive on the wall.
Gallery


Details
Tech+
- Web app — React, Three.js
- Camera recognition — MediaPipe
- AI character generation — Gemini, Veo
- Kiosk mode across two PCs
- 3D booth layout simulator — Three.js


